Share 3D Guidelines
  • Introduction
  • User Guide: Share3D dashboard
    • Introduction
    • Getting started with the Dashboard
      • Updating your profile
    • Models homepage
      • Adding new models from your Sketchfab account
      • Importing models from Sketchfab
    • Adding metadata
      • Identity information
      • Place information
      • Time
      • Copyright
      • Relations
      • Model creation
    • Publishing
      • Sharing your models with Europeana
      • Signing the DEA agreement
      • Previewing your EDM record
    • Deleting a model
  • User guide - to the Share 3D Storymaker
    • Getting started with the Storymaker
    • Storymaker home page
      • Your profile, password and logout
    • Creating a story
      • Creating a slideshow
        • Choosing your first asset
        • Writing your story
        • Adding slides
        • Editing your story
      • Creating a timeline
        • Beginning your timeline
        • Adding slides
        • Editing and previewing your timeline
    • Managing your stories
      • Previewing a story
      • Publishing a story
    • Exploring stories
  • 3D process
    • Introduction to the 3D workflow
    • Data capture
      • Active systems: short range
      • Active systems: long to mid range
      • Passive systems: photogrammetry and other image based methods
    • Post-processing
      • Geometric Reconstruction
    • Visual Enhancement
      • Modelling and augmenting
    • Publishing 3D models online
      • Getting started in Sketchfab
        • Next steps in Sketchfab
    • Complementary Media
    • Metadata
      • Capturing metadata
    • Licencing
  • Training course on 3D
    • Video training course on 3D for cultural heritage
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  • Static Images
  • Animation
  • Interactive Images

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  1. 3D process

Complementary Media

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Last updated 5 years ago

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A range of complementary digital media is often produced as a result of 3D projects. Such media includes:

Static Images

  • 2D images of the heritage asset

  • 3D renderings of visually enriched models from several perspectives

  • Elevations, plans and sections of the point cloud data

  • Images highlighting specific features of the cultural object

Animation

  • Turn table videos

  • Flythrough animations and video tours

  • Structural animations showing the workings of different components of an artefact or a monument, e.g. animation showing a working water mill

  • Temporal animations highlighting changes in a structure through time, e.g. animation showing a monument in its present day ruined state back to reconstructions of the monument at different points in time.

Interactive Images

  • Panoramas

  • VR Objects

Complementary 2D media derived from the 3D model. Abbey of Saint-Michel de Cuxa (CNRS-MAP).