Introduction to the 3D workflow
These guidelines provide an introduction to the 3D workflow, from data capture and processing to publishing your models online.
3D technologies are used in a range of different contexts in the cultural heritage, ranging from capturing archaeological monuments, historic buildings and landscape, to small objects for documentation, conservation, reconstruction, and to create virtual environments.
A broad distinction can be made according to the size of the object to be digitized:
- Small museum objects
- Large museum objects
- Buildings
- Urban areas or archaeological sites
- A portion of territory
The size and type of object influences whether it is possible to work indoors or outside. It is then important to consider what needs to be captured:
- Whole objects or component parts ·
- The viewpoints to capture data from ·
- External shape · Internal shape
- Colour texture
- Material reflectance