Introduction to the 3D workflow

These guidelines provide an introduction to the 3D workflow, from data capture and processing to publishing your models online.
3D technologies are used in a range of different contexts in the cultural heritage, ranging from capturing archaeological monuments, historic buildings and landscape, to small objects for documentation, conservation, reconstruction, and to create virtual environments.
A broad distinction can be made according to the size of the object to be digitized:
  • Small museum objects
  • Large museum objects
  • Buildings
  • Urban areas or archaeological sites
  • A portion of territory
The size and type of object influences whether it is possible to work indoors or outside. It is then important to consider what needs to be captured:
  • Whole objects or component parts ·
  • The viewpoints to capture data from ·
  • External shape · Internal shape
  • Colour texture
  • Material reflectance